Steve Canyon 3-D (1986) by Milton Caniff
As with the 3D Spirit book, this is also processed by Ray Zone. And doing The Spirit in 3D seems very natural… but Steve Canyon?
But it looks OK. Zone picks out some elements and makes them pop, but… it’s not the most impressive 3D book out there by any means. (Retrofitting artwork not meant for 3D to 3D is chancy at best.)
And it’s also a matter of picking out (or editing down) a sequence that fits into 32 pages, and as a reading experience, this feels pretty random.
This is the seventy-sixth post in the Entire Kitchen Sink blog series.